A re-imagining of Jafar from Aladdin. I wanted to attempt something realistic but also with a tiny bit of stylization to it. Sculpting of the head was done in Mudbox, detail work in Zbrush. It was rendered in Maya with Arnold and I used XGen for hair. Clothing was done with Marvelous Designer. Textures were painted in Mudbox and Substance Painter. For skin detail I used TexturingXYZ Maps with some additional hand sculpting over the top